Pokémon IVs and EVs
IVs and EVs are hidden values that sit on top of a Pokémon's base stats and fine-tune its final numbers. IVs range from 0 to 31 per stat and are locked in when you get the Pokémon; EVs are earned from battles, up to 252 per stat and 510 in total.
Together they explain why two Pokémon of the same species and level can have slightly different stats.
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- IV range per stat
- 0 to 31
- IVs set
- When you get it
- EV cap per stat
- 252
- EV total cap
- 510
- EVs earned by
- Battling
- Matters most in
- Competitive play
What are IVs?
IVs, short for Individual Values, are hidden numbers attached to each of a Pokémon's six stats. Each one ranges from 0 to 31, and a value of 31 is the best a stat can have. Think of them as a small genetic bonus baked into every Pokémon.
IVs are decided the moment you catch or receive a Pokémon, and for wild Pokémon they are usually random. Because each stat has its own IV, two Pokémon of the same species and level can end up with slightly different final stats. The gap is small, but at high levels it adds up.
What are EVs?
EVs, short for Effort Values, are hidden points a Pokémon earns by battling. Every Pokémon you defeat gives a small number of EVs in specific stats, and those points gradually raise the matching stat. The more you battle, the more EVs a Pokémon builds up.
There are limits: each stat can hold up to 252 EVs, and a single Pokémon can carry 510 EVs across all its stats combined. That means you cannot max every stat, so EV training is about choosing which two or three stats to pour points into. Unlike IVs, which are fixed, EVs are yours to shape.
How to check IVs
Because IVs are hidden, the games give you a tool to read them, often called the Judge function. Once you unlock it, it appears in your Pokémon storage and rates each stat, telling you which are strong and which are weak without showing the exact number. It is the standard way players size up a Pokémon.
How you unlock the Judge function differs from game to game, but in the modern games it becomes available after you make some progress in the story. Once it is on, you can check any Pokémon in your boxes at a glance.
Can you change IVs?
You cannot lower an IV, and you cannot rewrite the underlying number. What you can do, since Generation 7 (2016), is raise a stat's effective value through a feature called Hyper Training. It uses items called Bottle Caps and sets a chosen stat to perform as if its IV were maxed.
The catch is that the hidden IV number itself stays the same; only the stat's in-battle performance is boosted. In practice that is all that matters, so Hyper Training lets you perfect a Pokémon you already have rather than hunting for one with better IVs.
Do IVs and EVs matter for casual play?
Barely, until you reach competitive play. You can finish every main series game without ever thinking about IVs or EVs, because the difference they make is too small to decide a story battle. They start to matter in competitive and online battling, where every Pokémon is at a high level and maxed stats can swing a close match. If you just want to enjoy the games, you can safely ignore both.
Frequently asked questions
What are IVs in Pokémon?
IVs, short for Individual Values, are hidden numbers from 0 to 31 for each of a Pokémon's six stats. They are set when you catch or receive the Pokémon and act like a genetic bonus, so two Pokémon of the same species can have slightly different stats. A stat with an IV of 31 is at its best possible value.
What are EVs in Pokémon?
EVs, short for Effort Values, are hidden points a Pokémon earns by battling. Each stat can hold up to 252 EVs, and a single Pokémon can have 510 EVs in total, so you choose which stats to build up. Unlike IVs, EVs are earned over time rather than fixed when you get the Pokémon.
Can you change a Pokémon's IVs?
You cannot lower an IV, but since Generation 7 (2016) you can raise one. A feature called Hyper Training, which uses items called Bottle Caps, sets a chosen stat’s effective IV to the maximum. The underlying IV number does not change, but the Pokémon performs as if that stat were maxed.
Do IVs and EVs matter for casual play?
Barely. For story playthroughs you can beat every main series game without ever thinking about IVs or EVs, since the difference they make is small at that level. They become important in competitive and online battling, where maxed stats can decide a close match.
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Related
- Pokémon stats explainedThe six base stats IVs and EVs build on.
- Pokémon naturesHow a nature raises one stat and lowers another.
- Pokémon breedingHow breeding passes on strong IVs to offspring.
- Pokémon movesHow physical, special, and status moves work.
- How to play PokémonThe beginner’s guide to how the games work.
- PokédexEvery Pokémon by number, with types and stats.