Pokémon Moves

Moves are the actions a Pokémon uses in battle, and each Pokémon can know up to 4 at once. Every move has a type, a category (physical, special, or status), a power rating, and an accuracy that sets how often it lands.

Choosing the right 4 moves, and matching them to a Pokémon's type and stats, is core to battling.

Last updated

Moves per Pokémon
Up to 4
Move categories
3
Move types
18
STAB bonus
1.5x
Each move has
Type, power, accuracy
Physical/special
Set per move (Gen 4+)

The three move categories

The three Pokémon move categories: physical, special, and status.
CategoryStats usedWhat it does
PhysicalAttack vs DefenseDeals damage using the user’s Attack against the target’s Defense. Often close-up, contact moves.
SpecialSp. Attack vs Sp. DefenseDeals damage using the user’s Special Attack against the target’s Special Defense. Often ranged blasts.
StatusNo direct damageDeals no damage. Changes stats, inflicts conditions like sleep or poison, or sets up the field.

Whether a damaging move is physical or special is set per move, a system in place since Generation 4 (2006). Before that, a move's category was decided by its type alone. This is why a Pokémon's Attack and Special Attack, covered on the stats page, both matter.

What is STAB?

STAB stands for Same-Type Attack Bonus. When a Pokémon uses a move that shares one of its own types, that move's power is multiplied by 1.5. It is a reward for matching a Pokémon's moves to its type, and it is one of the first things experienced players think about when choosing moves.

Here is a worked example. Charizard is a Fire-type, so when it uses a Fire-type move that move gets the 1.5x STAB bonus. If the target is a Grass-type, Fire is also super effective for another 2x, from the type chart. Multiply the two together and the move hits for 1.5 x 2 = 3x its usual damage.

How do Pokémon learn moves?

Pokémon pick up moves in a few ways. The most common is leveling up: at set levels a Pokémon learns a new move on its own. You can also teach moves with items called TMs, short for Technical Machines, and some games have move tutors who teach specific moves in exchange for something.

Breeding is another route, since certain moves can pass to a newly hatched Pokémon, which is covered on the breeding page. However a Pokémon learns a move, it can only hold 4 at once, so adding a fifth means giving one up.

What are the strongest moves?

The hardest-hitting moves almost always come with a cost, which keeps them balanced. Hyper Beam is a classic example: it deals heavy damage, but the user then has to spend the following turn recharging and cannot act. Explosion and Self-Destruct hit even harder, but the user faints as a result.

Because of those drawbacks, the strongest move is rarely the best choice. A reliable move that lands every turn, especially one that gets STAB and hits a weakness, often out-damages a huge move you can only use now and then. Move choice is about consistency as much as raw power.

Frequently asked questions

What is STAB in Pokémon?

STAB stands for Same-Type Attack Bonus. When a Pokémon uses a move that matches one of its own types, the move's power is multiplied by 1.5. So a Fire-type Pokémon using a Fire-type move deals 1.5 times the damage it otherwise would, which is why players like to give a Pokémon moves that match its type.

How many moves can a Pokémon know at once?

A Pokémon can know up to 4 moves at a time. When it is ready to learn a fifth, you have to pick one of the existing four to forget, unless you choose not to learn the new move. Choosing the right four moves is a big part of building a Pokémon.

What are the three move categories?

Moves fall into three categories: physical, special, and status. Physical moves deal damage using Attack against Defense, special moves deal damage using Special Attack against Special Defense, and status moves deal no direct damage but change stats, inflict conditions, or alter the field.

How do Pokémon learn new moves?

Pokémon learn moves in several ways: automatically as they level up, from teaching items called TMs, from move tutors who teach specific moves, and through breeding, which can pass certain moves to offspring. Which methods are available depends on the game.

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